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Building the Trap
Create a flat 4x3 area above the ground level. The reason is so the trap will make the person jump out.
At the back, place a block, a sticky piston facing towards you, and a slime block on the sticky piston. Then destroy the block below the piston.
One block in front of the slime block you placed, replace one block in the floor with ice / packed ice. This will allow the monster to jump out instead of being pushed forward. Not very scary.
Place a block next to the sticky piston, one block below it. Then put redstone on it.
Place a redstone repeater facing the block you previously placed, then place redstone behind it. This will allow the piston to be powered.
Place an armor stand on the ice / packed ice. Then put the desired items on it (for example, mob heads).
Place a Dark Oak / Spruce wood door to hide the monster. Be sure it is on the packed ice!
Hide the trap. Blocks will need to cover all of the redstone, but the door should still be in sight. You will have to break the row of blocks in front of the ice / packed ice in the 4x3 area you made.
Put a button that will power the last redstone you placed. Now your trap is ready!
Adding Additional Features
Place a command block under the block you placed in Step 4 in Part 1. Then insert the command /playsound mob.enderman.death @p ~ ~ ~ 100. This will make an incredibly horrifying noise!
Dig out a 3x5 area in front of the trap. Fill it with ice / packed ice, then cover it with carpet. It will allow the monster to slide outwards!
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